Question
Android: GLES20: Called unimplemented OpenGL ES API
I am getting a "Called unimplemented OpenGL ES API" error, when trying the GLES20 Sample, provided by developer.android.com. I modified the sample, though.
The reason was because
I got an IllegalArgumentException in GLSurfaceView.BaseConfigChooser.chooseconfig, so i replaced
mGLSurfaceView.setEGLContextClientVersion( 2 );
The new OnCreateMethod:
protected void onCreate( Bundle savedInstanceState )
{
super.onCreate( savedInstanceState );
mGLSurfaceView = new GLSurfaceView( this );
mGLSurfaceView.setEGLConfigChooser( new EGLConfigChooser()
{
@Override
public EGLConfig chooseConfig( EGL10 egl, EGLDisplay display )
{
EGLConfig[] configs = new EGLConfig[1];
int[] num_config = new int[1];
boolean check = false;
int[] configSpec = { EGL10.EGL_DEPTH_SIZE, 16, EGL10.EGL_NONE };
check = egl.eglInitialize( display, new int[] { 2, 0 } );
if ( !check )
return null;
check = false;
check = egl.eglChooseConfig( display, configSpec, configs, 1, num_config );
if ( !check )
return null;
return configs[0];
}
} );
mGLSurfaceView.setEGLContextFactory( new EGLContextFactory()
{
@Override
public void destroyContext( EGL10 egl, EGLDisplay display, EGLContext context )
{
egl.eglDestroyContext( display, context );
}
@Override
public EGLContext createContext( EGL10 egl, EGLDisplay display, EGLConfig eglConfig )
{
int[] attrib_list = new int[]{EGL10.EGL_VERSION, 2, EGL10.EGL_NONE};
EGLContext context = egl.eglCreateContext( display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list );
return context;
}
});
mGLSurfaceView.setRenderer( new GLES20TriangleRenderer( this ) );
setContentView( mGLSurfaceView );
}
The "Called unimplemented OpenGL ES API" error occurs for example at
GLES20.glCreateShader;
or GLES20.glShaderSource
.
I thought, maybe to check the version, so I called
gl.glGetString( GLES20.GL_VERSION );
in
public void onSurfaceCreated( GL10 gl, EGLConfig config )
.
glGetString returned "OpenGL ES-CM 1.0". OnSurfaceCreated is called after choosing the config and creating the context, so I really do not understand, why glGetString returns "OpenGL ES-CM 1.0".
I am using Android 2.2 API and tried the sample on a Android 2.2 Virtual device and on a HTC Wildfire, with Android 2.2.1.
I appreciate any help