Question
Xcode12 CoreNFC simulator library not loaded
Our app uses CoreNFC to scan NFC tags or you can use QR if NFC is not supported. This worked pretty well and we were able to run the app in the simulator for (ui) testing purposes.
Until Xcode12 / iOS14 GM builds. In iOS13 (or lower) we wouldn't have any issues running it on a simulator.
But in Xcode12 running it on a iOS14 simulator iPhone11 we would get the following:
dyld: launch, loading dependent libraries
DYLD_SHARED_CACHE_DIR=/Users/xxx/Library/Developer/CoreSimulator/Caches/dyld/19G73/com.apple.CoreSimulator.SimRuntime.iOS-14-0.18A372
DYLD_ROOT_PATH=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot
DYLD_LIBRARY_PATH=/Users/xxx/Library/Developer/Xcode/DerivedData/xxx-awnlestrbvesqqbynrhmluzhbcsc/Build/Products/Debug-iphonesimulator:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection
DYLD_INSERT_LIBRARIES=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSi
dyld: Library not loaded: /usr/lib/libnfshared.dylib
Referenced from: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/CoreNFC.framework/CoreNFC
Reason: no suitable image found. Did find:
/usr/lib/libnfshared.dylib: mach-o, but not built for platform iOS-sim
That the simulator crashes makes sense to me, since the simulator can't scan NFC tags, but this is what I've done:
- I already linked to the CoreNFC framework and made it optional, like described here: Xcode 10, Swift 4 app with CoreNFC crashes in review on iOS 12
- Put
#if canImport(CoreNFC)
aroundimport CoreNFC
and it's underlying NFC code. - Cleaning the build folder and deleting derived data.
- Created an empty Xcode12 project: https://github.com/basvankuijck/CoreNFCCrashProject, same result.
- Removed all the listed simulators and re-added one
- Added
-weak_framework "CoreNFC"
to the Other Linker Flags build setting
Obviously removing any references to the CoreNFC framework by either commenting out code sections and removing the framework link, makes the crash disappear. But that's not a suitable option.
Running it from Xcode12 on an iOS13 simulator 'device' works perfectly. So I can't seem to figure out what is causing this behavior